WORKSHOP: Mobile Interaction with the Real World (MIRW 2007)

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broll2007mirw.pdf (3.45 MB)
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This is a wonderul resource from the Mobile Interaction with the Real World (MIRW 2007) Workshop which examines ways people interact with the physical world through mobile technologies and services.

OVERVIEW:

[...] There has been an increasing interested in extending the interaction between users and mobile devices to the interaction with objects from the everyday world. This development has benefited from the pervasiveness of technologies for the augmentation of
people, places and things with additional information. Complementary, mobile devices have been established as ubiquitous computing platforms that provide the technologies to capture, process and use this information. For example, people can use their mobile phones to take pictures of visual markers and have their codes recognized. The usage of RFID/NFC is gaining in popularity as it can reduce payment, identification or access control to simply swiping a mobile phone over a reader. Mobile interaction with places - using e.g. GPS or cell positioning - is the foundation for location based services. Other areas of application that could benefit from this new kind of mobile interaction are smart objects such as advertisement posters, vending machines, pervasive gaming, mobile services or information systems, e.g. in museums or at exhibitions.

VIDEO: Demonstration of Wikitude.me

This is a short demo of how you can embed POIs (points of interest) within the "physical world" (on a map). In practice, you can also embedd URLs with links to any media format.  In short, this is the quickest way to create a locative media experience.

Wikitude.me opens the world of augmented reality to millions of users. Everyone can add his favorite points of interest to Wikitude and they show up on the Wikitude AR world browser on your phone.